This poster will demonstrate how to use Kahoot!, a free game-based learning platform, to make research methods an interactive teaching experience. Instead of lecture-based, mid-semester recap covering topics such as source evaluation, keyword refinement, and database searching, Kahoot! helps transform a class from boring to exciting. Attendees will learn how to design their Kahoot! as well as create buy-in with students.
Atilano, Maria, "Game On: Teaching Research Methods to College Students Using Kahoot!" (2017). Library Faculty Presentations & Publications. 56.