Presenter Information

Faculty Sponsor

Ángeles Fernández Cifuentes, Ph. D, Johana Barrero, Ph. D

Faculty Sponsor College

College of Arts and Sciences

Faculty Sponsor Department

Languages, Literatures & Cultures

Location

SOARS Virtual Conference

Presentation Website

https://unfsoars.domains.unf.edu/2021/posters/oer-immersive-multimedia-materials-project-a-theoretical-framework-for-multimedia-materials-in-the-literature-classroom/

Keywords

SOARS (Conference) (2021 : University of North Florida) – Archives; SOARS (Conference) (2021 : University of North Florida) – Posters; University of North Florida -- Students -- Research – Posters; University of North Florida. Office of Undergraduate Research; University of North Florida. Graduate School; College students – Research -- Florida – Jacksonville – Posters; University of North Florida – Undergraduates -- Research – Posters; University of North Florida. Department of Languages; Literatures and Cultures -- Research – Posters; Open educational resources -- Multimedia – Posters; Honorable Mention Award Winner

Abstract

Honorable Mention Winner

ABSTRACT The OER-Immersive Multimedia Materials Project aims at the design and development of Open Educational Resources (OER) in the classroom as a model to integrate community-based learning and undergraduate research in lower and upper-level courses of the Spanish Program at UNF. It specifically involves the design of immersive educational materials with a focus on Virtual Reality and reading accessibility. I approached the project from my specific interests in literature for young audiences and reading accessibility in the context of educational technology. Following Mayer’s Principles of Multimedia Learning, a theoretical framework that provides guiding design principles for the use of educational multimedia technology, I built a repository of resources for the project, which included, but were not limited to, a glossary of eLearning terms, an annotated compilation of educational technology literature, and the assessment of different e-learning environments through different rubrics based on Mayer’s Principles. My work in this project inspired me to continue my research through a direct independent study in the spring of 2021. I was interested in implementing all the instructional design principles and strategies researched to develop educational materials for Galdós’s “Misericordia”, a novel I had studied in SPW3030 Introduction to Hispanic Literature. The materials will include a gamified presentation about the historical context and the main characters of “Misericordia” that you can visit by clicking on this link https://view.genial.ly/602c07fcde3db20d88e50d8f, and an analytical mapping of the novel’s lexicon of civic values. For that matter, I chose the online tool Genial.ly as the most fitting instructional environment in terms of navigability, versatility to include multimodal components, and degree of student interactivity. The repository I created will be a permanent resource for future immersive experiences. Likewise, the materials for “Misericordia” will be used in subsequent iterations of SPW3030, published as Open Educational Resources, and will complement a future 360-degree experience that will follow the different characters of “Misericordia” around Madrid.

Rights Statement

http://rightsstatements.org/vocab/InC/1.0/

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Apr 7th, 12:00 AM Apr 7th, 12:00 AM

OER-Immersive Multimedia Materials Project: A Theoretical Framework for Multimedia Materials in the Literature Classroom

SOARS Virtual Conference

Honorable Mention Winner

ABSTRACT The OER-Immersive Multimedia Materials Project aims at the design and development of Open Educational Resources (OER) in the classroom as a model to integrate community-based learning and undergraduate research in lower and upper-level courses of the Spanish Program at UNF. It specifically involves the design of immersive educational materials with a focus on Virtual Reality and reading accessibility. I approached the project from my specific interests in literature for young audiences and reading accessibility in the context of educational technology. Following Mayer’s Principles of Multimedia Learning, a theoretical framework that provides guiding design principles for the use of educational multimedia technology, I built a repository of resources for the project, which included, but were not limited to, a glossary of eLearning terms, an annotated compilation of educational technology literature, and the assessment of different e-learning environments through different rubrics based on Mayer’s Principles. My work in this project inspired me to continue my research through a direct independent study in the spring of 2021. I was interested in implementing all the instructional design principles and strategies researched to develop educational materials for Galdós’s “Misericordia”, a novel I had studied in SPW3030 Introduction to Hispanic Literature. The materials will include a gamified presentation about the historical context and the main characters of “Misericordia” that you can visit by clicking on this link https://view.genial.ly/602c07fcde3db20d88e50d8f, and an analytical mapping of the novel’s lexicon of civic values. For that matter, I chose the online tool Genial.ly as the most fitting instructional environment in terms of navigability, versatility to include multimodal components, and degree of student interactivity. The repository I created will be a permanent resource for future immersive experiences. Likewise, the materials for “Misericordia” will be used in subsequent iterations of SPW3030, published as Open Educational Resources, and will complement a future 360-degree experience that will follow the different characters of “Misericordia” around Madrid.

https://digitalcommons.unf.edu/soars/2021/spring_2021/51

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