The social component of information systems-how sociability contributes to technology acceptance
Document Type
Article
Publication Date
1-1-2013
Abstract
The adoption of information systems is often explained in terms of usefulness and ease of use. Lately, researchers have begun to recognize that a hedonic streak in human beings provides a further contributing factor in the adoption and acceptance of information systems. Embedded in this streak is a broader social aspect that incorporates not only the solitary, individual pleasure one gets from using the system, but also a pleasure that one gets from interacting and socializing with others through the system. This becomes particularly evident in virtual environments that support high levels of interaction with others and with artifacts embedded in an immersive context. By drawing on IS theories of technology acceptance and IS success, and on theories of social interaction from evolutionary psychology, activity theory, situated action, and distributed cognition, we test the construct of sociability and its antecedents in Second Life-a popular virtual environment. Our results support that, in addition to an information and system component, a social component contributes to IS usage.
Publication Title
Journal of the Association for Information Systems
Volume
14
Issue
10
First Page
585
Last Page
616
Digital Object Identifier (DOI)
10.17705/1jais.00344
ISSN
15369323
E-ISSN
15583457
Citation Information
Junglas, Goel, L., Abraham, C., & Ives, B. (2013). The Social Component of Information Systems—How Sociability Contributes to Technology Acceptance. Journal of the Association for Information Systems, 14(10), 585–616. https://doi.org/10.17705/1jais.00344